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If undertale was realistic 3
If undertale was realistic 3





if undertale was realistic 3

While this monster is on the field your opponent cannot target "Undertale" monsters for attack or effects (other than this one).

if undertale was realistic 3

If this card is Special Summoned you can add 1 "Undertale - Toriel" from your deck to your hand. This monster can be Special Summoned by tributing 1 "Undertale" monster with 2000 or more ATK. When this card attacks your opponents cannot activate card effects until the the end of the Damage Step. Once per turn, if this card were to be destroyed by battle or card effect you can decrease its DEF by 1000 and increase its ATK by 1000 instead (if this effect is activated while it has 0 DEF destroy it instead). You can only control 1 "Undertale - Undyne the Undying" on your side of the field. This card must Special Summoned (from your hand, deck, or graveyard) when an "Undertale - Undyne" is destroyed by battle after being Special Summoned by its own effect. This card cannot be Normal Summoned or Set. When this monster battles, destroy it after the damage step. This card cannot be destroyed by card effects (other than its own). This card can only be Special Summoned (during either player's turn), by tributing 1 "Mettaton" monster while you have 2000 or less LP. This monster cannot be Normal Summoned or Set. When this card is sent from the field to graveyard, banish 1 monster from your hand, and if you do, Special Summon this card. During your Standby Phase change this monster to attack position, and it must attack this turn if able. During your End Phase change this monster to defense position. When this card attacks your opponent cannot activate cards or effects until the end of the damage step. When this card is Special Summoned destroy all monsters on your side of the field, and you cannot Normal Summon or Special Summon any other monsters while this card is on the field. This card can only be Special Summoned by its own effect or by "Frisk". At the end of this post I will give my reasoning for these effects and how I envisioned this deck would play so you could get a better grasp of it. However, she has not done every single Undertale character so for the one's not done I will just be using sprites from the games for now. The artwork for the cards is from WalkingMelons, and I got her permission here: This is my first time making cards, so if I make any mistakes in the effect text, please tell me, whether it be inconsistencies or straight up errors I'd like to know anything to make these cards look more professional. Right now I just wanted to focus on the monster cards and either buffing or nerfing them to fit more within the current meta, but I do have spell/trap cards planned. So I decided to merge the two to make cards that I felt could be playable in the meta. Recently I became enamored with Undertale and relight my passion for competitive Yu-Gi-Oh.







If undertale was realistic 3