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Production line game
Production line game












production line game production line game production line game production line game

The player sets the *fixed* price of a vehicle, and it never changes without them. Commas can now longer be entered in the naming window for car designs.ġ8) Reduced size of save game files.ġ9) Slot picker mouseover now shows the number of each item that is created for manufacturing slots.Ģ0) Added community-provided Slovenian language translation.ġ) The early-game QA slot now also detects defects during the visual inspection.Ģ) Added new scenario style: Freeplay with all tech pre-researched.ģ) Added menu buttons to toggle slot/vehicle notices and conveyors on and off.Ĥ) Fixed crash on showroom screen with really large number of cars in showroom at high speed.ĥ) Raised the construction cost of the design studio from $122,000 to $205,000.Ħ) Added tooltips to readouts at top of efficiency screen.ħ) The tooltips for each vehicle in the showroom now show the hours in the showroom, plus viewcount is now total views, not just those leaving feedback.Ĩ) The pricing model has now changed. 1) Fixed bug where AI research could sometimes skip a rung in the research tree and not research the parent tech.Ģ) Fixed flickering of tooltips on the slot details screen.ģ) Sound effects volume slider now works again!Ĥ) New mission map: Detroit (216% bigger than previous largest map).ĥ) Changed the 'New!' text so it no longer flashes but is drawn vertically on the slot selector instead, so it is less irritating.Ħ) Fixed bug where sometimes the backs of company logo signs were flipped.ħ) Research link button on the design studio details window now links directly to the car designs tab in research screen.Ĩ) Reorganised the research tree slightly with some more pre-requisites required for certain techs.ĩ) Increased the research output of the research center, increased price of both research facilities, and increased research cost of some late game items.ġ0) Added new floating notice that informs the player when resources are refunded from a stockpile if seemingly not needed any more.ġ1) Hovering over a building zone 'unlock' icon now shows as a highlight the area that is contained within that zone.ġ2) Fixed bug where in some circumstances cars would not sell.ġ3) Fixed bug where custom map delete button was not working.ġ4) Added icon to tech tree entries to indicate when they are already in the research queue.ġ5) New discount scheme feature added to the showroom.ġ6) Fixed bug where the 'defects' vehicle sign could be stuck at the export slot after exported car was sold.ġ7) Fixed crash bug involving using commas in car design names.














Production line game